Retransmits » Historie » Version 6
Maximilian Seesslen, 03.04.2025 10:39
1 | 3 | Maximilian Seesslen | h1. Modes |
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2 | |||
3 | 4 | Maximilian Seesslen | h2. Unrelated |
4 | 3 | Maximilian Seesslen | |
5 | * Send CAN messages as Broadcast messages; fire and forget |
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6 | * Good enough for sensor values |
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7 | * Robust code, not much that can fail |
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8 | * Not good enough for e.g. Flashing firmware on remote device or even scanning nodes. |
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9 | |||
10 | 4 | Maximilian Seesslen | h2. Related |
11 | 3 | Maximilian Seesslen | |
12 | * Each package need an acknowledge |
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13 | * Retransmitts are send if acknowledge is missing |
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14 | 1 | Maximilian Seesslen | * Heavy traffic if nodes are blocking each other. |
15 | * Complex code, but ok |
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16 | 4 | Maximilian Seesslen | * Order may not be guearanteed / optional |
17 | 1 | Maximilian Seesslen | |
18 | 4 | Maximilian Seesslen | h1. Related |
19 | 1 | Maximilian Seesslen | |
20 | 4 | Maximilian Seesslen | h2. Retransmits |
21 | |||
22 | 2 | Maximilian Seesslen | * In starting phase there is an auto-tune which requires traffic |
23 | * There are at least some CRC errors |
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24 | |||
25 | 4 | Maximilian Seesslen | h2. Send package |
26 | 2 | Maximilian Seesslen | |
27 | * ringTransmitted.canPush()? |
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28 | * store essage there |
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29 | * Send it via RFM69 |
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30 | |||
31 | h2. Receive package |
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32 | |||
33 | * If type is "Acknowledge" |
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34 | ** find corresponding message |
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35 | ** mark slot as acked/nacked |
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36 | |||
37 | * If regular message/resend |
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38 | ** If resend: is the package older than the last?, drop it |
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39 | ** is it not last+1? send NACK via RFM69 |
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40 | ** fill it in the receive buffer |
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41 | ** directly send acknowledge via RFM69 |
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42 | |||
43 | h2. Loop |
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44 | |||
45 | * iterate Slots |
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46 | * If WAITing: is message is older than ??ms, perform an resend |
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47 | * If ACKed, pop it from the ring. Not the first non-ACKed? Error |
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48 | 5 | Maximilian Seesslen | * If NACKed, resend it, if there is no WAITing before |
49 | 2 | Maximilian Seesslen | |
50 | h2. Open points |
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51 | |||
52 | * Acknowledge gets lost; retransmit started |
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53 | ** last-id for every net. Drop message if it matches |
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54 | |||
55 | * RFM-Class receives messages in ISR as fast as possible. Sending acknowledge is done in the loop. |
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56 | ** Order should be preserved. |
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57 | 1 | Maximilian Seesslen | ** Makes things super slow |
58 | 5 | Maximilian Seesslen | |
59 | h2. State machine |
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60 | |||
61 | h3. Sender event loop |
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62 | |||
63 | * Each node sends a heartbeat every 5 seconds with the current message counter. |
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64 | * A node has a list of (expected) package counter of other devices |
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65 | * When a node received a message via can, it sends it as broadcast and sets the open-ack-mask to the node-mask |
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66 | * If there was no ACK after 10ms, send retransmit to each Ack-missing node. |
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67 | * If there was no ACK after 10 Seconds, remove remaing nodes from Node-List. |
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68 | * If there is no Heartbeat from a Node for 1 Minute, remove node from |
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69 | |||
70 | h3. Receiver Event loop |
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71 | |||
72 | * When receiving a message via radio with correct order, an acknowledge is send immediately. Process and drop the message. |
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73 | * When receiving a message via radio with to low order, send an acknowledge again and drop the message. |
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74 | * When receiving a message via radio with too high order, act like in (1), but warn becuase of lost message. |
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75 | 6 | Maximilian Seesslen | |
76 | h3. Keep order |
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77 | |||
78 | To keep the order of the messages, the event loop need to handle only the oldest message in the list. |
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79 | This may slow down everything. All messages are blocked till a last node send an ACK. |
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80 | This can be tested by making it optional. |